I'm very sorry for the delay in new articles this month, folks. I found myself at a loss as to what I should crack into. I like to keep things as fresh as possible (when I'm not spending six articles mocking video game box art),
I'm very sorry for the delay in new articles this month, folks. I found myself at a loss as to what I should crack into. I like to keep things as fresh as possible (when I'm not spending six articles mocking video game box art),
A review of the underrated 1991 Genesis beat 'em up, flush with kabuki magic and martial arts mayhem!
I've been reading a lot lately about the video game developers who were active in Japan in the 1980s and early 90s, and I've learned some of interesting stuff. A lot of it has to do with these companies' origins and beginnings –
(adsbygoogle = window.adsbygoogle || []).push({}); It could be said that if you wanted to make a good profit with a video game, be it now or in the 80s or 90s, the “dragons and wizards” angle has never been