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	<title>games &#8211; NewRetroWave &#8211; Stay Retro! | Live The 80&#039;s Dream!</title>
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		<title>How Some Retro Games Are Still Popular Esports Titles Today</title>
		<link>https://newretrowave.com/2018/05/30/how-some-retro-games-are-still-popular-esports-titles-today/</link>
					<comments>https://newretrowave.com/2018/05/30/how-some-retro-games-are-still-popular-esports-titles-today/#respond</comments>
		
		<dc:creator><![CDATA[NewRetroWave]]></dc:creator>
		<pubDate>Wed, 30 May 2018 13:48:19 +0000</pubDate>
				<category><![CDATA[Arcade Gaming]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[esports]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[retro gaming]]></category>
		<category><![CDATA[Video Games]]></category>
		<guid isPermaLink="false">https://newretrowave.com/?p=22947</guid>

					<description><![CDATA[It’s never guaranteed which games become eSports titles. Some big-budget video games fail to make the cut while others designed by smaller independent studios can fill arenas with eager fans. A burgeoning eSports scene can be hugely lucrative to game developers as they aim to [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>It’s never guaranteed which games become eSports titles. Some big-budget video games fail to make the cut while others designed by smaller independent studios can fill arenas with eager fans. A burgeoning eSports scene can be hugely lucrative to game developers as they aim to take advantage of what is a rapidly growing industry. Many modern titles are designed with competitive gaming in mind but some eSports games are far older than the mainstream popularity of eSports. Many pro gamers still flock to decades-old titles with a desire to compete and become the best.</p>
<p>There is no guaranteed formula for a game to become a popular eSports title. There are however certain factors which many games have in common. General popularity is obviously key but the eSports scenes can often flourish if games are easy to spectate and designed in a way which allows the best players to be the best – most of the time. Some uncertainty is obviously more exciting for spectators but the players should still be primarily the ones in control.</p>
<p>These traits are not new in video games and can be traced back to the birth of eSports. Competitive gaming has existed for almost as long as video games themselves. In the early-1970s, a group of students at Stanford University took part in what is believed to have been the first video game tournament. They were competing for a year’s subscription to <i>Rolling Stone</i> magazine in one of the world’s first video games, <i>Spacewar.</i></p>
<p>Video games and competition have always gone hand-in-hand. Just two years after releasing Space Invaders in 1978, Atari hosted its first tournament on the game while there were as a competitive scene emerging across the United States where players competed for the high scores in games like <i>Donkey Kong</i>, <i>BurgerTime</i> and <i>Pac-Man</i>.</p>
<p><span class="Apple-converted-space"> </span></p>
<div id="attachment_22950" style="width: 1034px" class="wp-caption alignnone"><img fetchpriority="high" decoding="async" aria-describedby="caption-attachment-22950" class="size-large wp-image-22950" src="https://newretrowave.com/wp-content/uploads/2018/05/unnamed-2-1024x653.jpg" alt="" width="1024" height="653" srcset="https://newretrowave.com/wp-content/uploads/2018/05/unnamed-2-1024x653.jpg 1024w, https://newretrowave.com/wp-content/uploads/2018/05/unnamed-2-300x191.jpg 300w, https://newretrowave.com/wp-content/uploads/2018/05/unnamed-2-768x490.jpg 768w, https://newretrowave.com/wp-content/uploads/2018/05/unnamed-2.jpg 1300w" sizes="(max-width: 1024px) 100vw, 1024px" /><p id="caption-attachment-22950" class="wp-caption-text">Jul 17, 2016; Las Vegas, NV, USA; Juan &#8220;Hungrybox&#8221; Debiedma battles Adam &#8220;Armada&#8221; Lindgren for the Super Smash Bros Melee world title on the third day of the Evo Championship at Mandalay Bay Event Center. Mandatory Credit: Stephen R. Sylvanie-USA TODAY Sports</p></div>
<p>Things have come a long way since then. The rise of online multiplayer games has taken eSports from players versus computer to players versus players. Online first-person shooters like Blizzard&#8217;s Overwatch has become one of the most popular eSports titles today with big money tournaments and leagues.</p>
<p>Another genre which has flourished is the MOBA or multiplayer online battle arena. Titles like <i>League of Legends</i> and <i>Dota 2</i> are perhaps the two biggest eSports games of all time. They fill arenas with spectators and can attract over a million online viewers and while the vast majority of sponsorship deals and money is exclusive to more modern titles, the passion and dedication are not. Many fans are swapping 4K for pixels and MOBAs for cartridge games very much alive eSports scenes based around some old titles.</p>
<p>Fighting games have always brought out a competitive streak within its player base. Each year, thousands of people flock to Las Vegas to spectate and take part in the Evolution Championship Series. The tournament focuses mainly on fighting games with players typically competing on the more modern titles in classic series like <i>Street Fighter V</i> and <i>Tekken 7</i>. However, older titles like 2011’s <i>Ultimate Marvel vs. Capcom 3</i> and 2001’s <i>Super Smash Bros. Melee</i> also draw crowds.</p>
<p>It’s not unique to fighting games. Nintendo has released a total of thirteen <em>Mario Kart</em>games across console and arcade including 2017’s offering, <em>Mario Kart 8 Deluxe</em>but many fans crave the simplicity and balance of the very first title, <em>Super Mario Kart</em>which was released way back in 1996. Julien “ScouB” Holmière is one of the world’s best <em>Super Mario Kart</em>players and for years has competed in the <a href="http://ffsmk.org/?task=results&amp;year=2017">Super Mario Kart Championships</a>, a yearly tournament where the world’s best players compete. So why does ScouB, a player who has won the last two Championship titles, continue to apply his clear gaming talents to a title which is over twenty years old?</p>
<p><span class="Apple-converted-space"> </span><img decoding="async" class="alignnone size-full wp-image-22952" src="https://newretrowave.com/wp-content/uploads/2018/05/unnamed.png" alt="" width="751" height="357" srcset="https://newretrowave.com/wp-content/uploads/2018/05/unnamed.png 751w, https://newretrowave.com/wp-content/uploads/2018/05/unnamed-300x143.png 300w" sizes="(max-width: 751px) 100vw, 751px" /></p>
<p><a href="https://casino.betway.com/">Image Courtesy of Betway Casino</a></p>
<p>“[<em>Super Mario Kart</em>] is not like the recent <em>Mario Kart</em>s where you can be trolled by blue shells and be successively hit by 11 opponents,” <a href="https://www.polygon.com/features/2017/9/26/16368368/super-mario-kart-snes-competition-25-years-later">ScouB told Polygon</a>. “The fact that we still discover new strategies and beat the world records on a weekly basis makes it really attractive.”</p>
<p>So, there it is. Games have only gone one way <a href="https://newretrowave.com/2017/09/08/the-legendary-retrowave-games-of-yesteryear/">in terms of graphics and size</a>but not every area is being improved upon which is particularly important in a competitive scene. The vast majority of eSports money is invested in titles released in the last few years but some pro gamers still crave the competition which can only be found in a select group of older titles.From classic fighting games to Mario Kart, video games need to meet certain standards in order to meet the demands of its best players and if newer releases aren’t doing it, they have a few decades of titles to choose from.</p>
<p><span class="Apple-converted-space"> </span></p>
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		<title>Top Ten Retro-Themed Games of 2016</title>
		<link>https://newretrowave.com/2016/12/16/top-ten-retro-themed-games-of-2016/</link>
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		<dc:creator><![CDATA[bryan.eddy@newretrowave.com]]></dc:creator>
		<pubDate>Fri, 16 Dec 2016 20:11:00 +0000</pubDate>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[80s]]></category>
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		<category><![CDATA[retro]]></category>
		<category><![CDATA[retrowave]]></category>
		<category><![CDATA[Top Ten Retro-Themed Games of 2016]]></category>
		<guid isPermaLink="false">http://new-retro-wave.com/2016/12/19/20161216top-ten-retro-themed-games-of-2016/</guid>

					<description><![CDATA[<p>&#160;I am pleased to finally discuss a few of these titles – the cream of 2016's crop – in the form of a “top ten” list.</p>]]></description>
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<p>Ladies and gentlemen, I would like to preface this article by telling you all how wonderful it&#8217;s been doing the NRW Gaming thing. I started out reviewing albums here at NewRetroWave, a duty I enjoyed well enough, trust me&#8230; as fate would have it, assorted conversations and brainstorming bouts (not to mention the calm, collected guidance of our fearless leader) launched me from synthwave reviews to the rambling, manic diatribes you now see me publish about 20-30 year old console titles. Ever since small times, I have loved the classics, so getting to hurl homages to them across the Web has been a true “busman&#8217;s holiday.” Now and again, though, I get taken aback by a modern title or two&#8230; an artful, elegant blend of today&#8217;s do-anything design and the 8-16 Bit Era&#8217;s timeless aesthetic. The phenomenon has grown steadily in popularity over the past decade, and venues like Steam have provided these games with something of a podium. I am pleased to finally discuss a few of these titles – the cream of 2016&#8217;s crop – in the form of a “top ten” list.</p>
<p>Without further ado&#8230; let&#8217;s bite into it!</p>
<h2><strong>#10 Halloween Forever</strong></h2>
<div style="width: 650px" class="wp-caption alignnone"><img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/5419be9ee4b0e7cbdd84a2c6/585466cad482e91d10cd11a6/1481926397999//img.jpg" alt="Definitely cute... but far from friendly!"/><p class="wp-caption-text">Definitely cute&#8230; but far from friendly!</p></div>
<p>Let&#8217;s start with this classic-style 8 bit platformer. In the game, you play as a dude with a jack o lantern head who can spit candy corn as his weapon. You jump and struggle your way though chainsaw maniacs, undead monsters, A LOT of bats, and even skeletal wizards. The effort is truly authentic to the original style, and you can even play with a game pad if you have one. The visuals are fantastic, with twinges of <em>Castlevania</em> here and there. The game also features a custom chiptune soundtrack that really delivers. Halloween Forever did very well on Steam, and has established Imaginary Monsters as a firm worth watching.</p>
<h2><strong>#9 Cursed Castilla</strong></h2>
<div style="width: 550px" class="wp-caption alignnone"><img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/5419be9ee4b0e7cbdd84a2c6/58546715be6594ade18f4b76/1481926436487//img.jpg" alt="You get a life meter instead of just armor-><p class="wp-caption-text">nudity->death.&#8221;/> You get a life meter instead of just armor->nudity->death.</p></div>
<p>Upon seeing this, my first thought was, “oh, another <em>Ghosts &amp; Goblins</em> clone, they should put this developer in prison.” I was very wrong. It&#8217;s like someone took that dubious title from decades ago and forged it into precious steel. It&#8217;s almost entirely different; it&#8217;s just got the same basic theme. What I liked the most about <em>Cursed Castilla</em> is that you can customize how the screen looks, giving it scanlines like an old TV, etc. There&#8217;s tons of different monsters, lots of power ups, and even multiple endings. Definitely worth checking out if you like a challenge and were actually a fan of <em>G&amp;G</em>.</p>
<h2><strong>#8 Stardew Valley</strong></h2>
<div style="width: 610px" class="wp-caption alignnone"><img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/5419be9ee4b0e7cbdd84a2c6/58546788e58c62736848f86e/1481926548435//img.jpg" alt="It's a farm game, and people certainly seem to love it."/><p class="wp-caption-text">It&#8217;s a farm game, and people certainly seem to love it.</p></div>
<p>Okay, this is one of the titles I haven&#8217;t played, but I had the resource of both friends and online game footage to supplement what I already knew. Apparently it&#8217;s one of those survival/crafting games, with a heavy focus on agriculture. It also has a lot of RPG elements (I&#8217;m told you can even start a family in it). It&#8217;s very SNES-looking, and there *is* a lot of detail to the game play, so I&#8217;m not surprised this game did extremely well on Steam and elsewhere in 2016. This general style of game is certainly a trend these past few years, and <em>Stardew Valley</em> has really capitalized on it. Daily life includes not only farm work, but mail, interaction with other characters, and mercantile ventures. Reviews from most players were glowing.</p>
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<h2><strong>#7 Owlboy</strong></h2>
<div style="width: 630px" class="wp-caption alignnone"><img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/5419be9ee4b0e7cbdd84a2c6/585467f629687f5b0cfd04b4/1481926659319//img.jpg" alt="People ask you a lot of questions even though you can't talk."/><p class="wp-caption-text">People ask you a lot of questions even though you can&#8217;t talk.</p></div>
<p>I gave this one a spin. For a game that was in development for so long, they really used that time to create and perfect a detailed world. <em>Owlboy</em> is an action-adventure type game, with very lush graphics and a lot of story. The controls are nice, I like the way combat works a lot, but my only major knock for this one is THERE IS A LOT OF TEXT AND DIALOG FOR A MAIN CHARACTER WHO IS BORN MUTE. Other than that, definitely worth checking out if you like a good tale interwoven with your gameplay. Parting thought: the background graphics remind me a lot of those Sierra point/click story games from the mid 90s&#8230; except nicer.</p>
<h2><strong>#6 Enter the Gungeon</strong></h2>
<div style="width: 1930px" class="wp-caption alignnone"><img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/5419be9ee4b0e7cbdd84a2c6/58598df66b8f5b5c1d86ad41/1482264077225//img.png" alt="KA-POW!!!"/><p class="wp-caption-text">KA-POW!!!</p></div>
<p>Ever wanted to get into a knock-down, drag-out, pixelated gunfight? <em>Enter the Gungeon</em> allows you to do just that, plus it satisfies your dungeon-crawling needs as well! Pick a character and guide them down into the depths to find the treasure they all seek: a gun that can kill the past. A staggering array of monsters await you, in case you though this would be easy. Some of them are kind of cute. Some of them are a little disturbing. All of them are dangerous enough to warrant blowing away. There is, of course, an in-game economy (like any good dungeon!) in the form of merchants who&#8217;ve made the dubious decision of setting up shop in the Gungeon, so you&#8217;re not without allies. They&#8217;ll hook you up with the best they&#8217;ve got&#8230; for a fee. There&#8217;s also good stuff laying around just waiting to be found, as well! The graphics are not only retro but adorable as well, and this one&#8217;s got a playability built into it that&#8217;ll keep you coming back. In fact, the coolest thing about <em>Enter the Gungeon</em> is how the difficulty reactively adjusts to your skill in addition to scaling as you progress. In other words, the better you&#8217;re doing, the more the game considers really kicking your ass. Lots of homages to fantasy in pop culture, including old school D&amp;D. Definitely worth a look!</p>
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<h2><strong>#5 Neon Drive</strong></h2>
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<p>This “Future 80s” themed title isn&#8217;t so much a driving or racing game&#8230; it&#8217;s more like a dodging game. Not to say that this makes it any less addictive. The visuals are absolutely breathtaking, and the soundtrack fits perfectly into the whole thing like a puzzle piece. I won&#8217;t sully this one with too many words, I&#8217;ll let some video speak for me.</p>
<h2><strong>#4 Starbound</strong></h2>
<p>“But Bryan, <em>Starbound </em>has been out forever.”</p>
<p>   <iframe loading="lazy" width="560" height="315" src="https://www.youtube.com/embed/-O6PUh3reG0" frameborder="0" allowfullscreen></iframe></p>
<p>Correction. <em>Starbound</em> was in open beta forever. 2016 has finally given us the final release! Now it&#8217;s implemented all the delicious changes they kept testing in the unstable build, and the game is actually a game. For those of you who got tired waiting for this, COME BACK! There&#8217;s actually a story (that you can pursue more or less at your leisure), certain craft/achievement trees have been restructured in a sane fashion, and the graphics and sound are still wonderful. Explore planet after planet in pixelated glory! One of the most popular titles in its class on Steam even before it was finalized, <em>Starbound</em> continues to get rave reviews. Consider me one of them.</p>
<h2><strong>#3 Bit Blaster XL</strong></h2>
<div style="width: 1930px" class="wp-caption alignnone"><img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/5419be9ee4b0e7cbdd84a2c6/585469b2e58c620c584c9b5f/1481927101428//img.jpg" alt="NUCLEAR CHAOS!!!"/><p class="wp-caption-text">NUCLEAR CHAOS!!!</p></div>
<p>I&#8217;ve expressed before my love of shoot-em-ups. I don&#8217;t review many of them because they tend to be linear, heavily focused on gameplay instead of any plot, and hard to summon up words for. Not so for this title. <em>Bit Blaster XL</em> is a homage to the old school titans of the genre, with plenty to offer on its own. In its basic format, the game is Asteroids. You zoom around busting things up. That&#8217;s where the similarity ends. All kinds of power ups pop out to grab, way more stuff shows up, and it&#8217;s madness for as long as you can take it. The old school graphics are perfectly complemented by a nice hybrid of new and old-style sound. Definitely worth it if you like your little spaceship shooters, and it&#8217;s not expensive at all on any platform I&#8217;ve seen offering it.</p>
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<h2><strong>#2 Devil Daggers</strong></h2>
<div style="width: 2510px" class="wp-caption alignnone"><img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/5419be9ee4b0e7cbdd84a2c6/585469df8419c253fc519a8a/1481927150387//img.png" alt="You're a badass if you even get this far within the first couple weeks of playing."/><p class="wp-caption-text">You&#8217;re a badass if you even get this far within the first couple weeks of playing.</p></div>
<p>Oh man&#8230; THIS GAME&#8230; I got this the week it was released, and I was hooked. It&#8217;s incredibly simple: the game plays like an extremely confined first-person shooter. You fire little magical “daggers” out of your hands at creatures who approach you from the darkness and gradually begin to overwhelm you. It&#8217;s not about beating the game&#8230; it&#8217;s about how long you can survive. Graphics are simple but beautiful, and really capture the desired atmosphere. I&#8217;d say they remind me of the early <em>Quake</em>-style games more than anything. The sound is minimalist, but that works well for the horror vibe. You can see how you stack up against other players in terms of score, or you can just enjoy the mayhem. One of the best concepts to see the stage this year: simple, enduring, entertaining, and addicting.</p>
<h2><strong>#1 Hyper Light Drifter</strong></h2>
<p>   <iframe loading="lazy" width="560" height="315" src="https://www.youtube.com/embed/nWufEJ1Ava0" frameborder="0" allowfullscreen></iframe></p>
<p>Firstly, this one easily generated the most buzz online, even being featured on media sites like Vice. It&#8217;s been overwhelmingly popular on Steam and elsewhere since its early pre-release phases, and there&#8217;s a lot of understandable reasons why. Alex Preston and his team at Heart Machine have crafted a real masterpiece, using pixel graphics and a color scheme reminiscent of old CGA computer games as the basis for a world with great depth and character. HLD is definitely an RPG, though it has action elements throughout; fans of the <em>Zelda</em> series will love this just as much if not more. You guide the Drifter around a seemingly ruined world, finding sources of power and defeating dangerous foes while unlocking bits of what may have happened in the past. There is no spoken dialogue; HLD tells an amazing story simply with its music and breathtaking visuals. The game truly is a work of art, and was worth waiting for.</p>
<p>&#8212;</p>
<p>We&#8217;ve seen a lot come and go in retro gaming these past few years, and needless to say 2016 has been a busy one. As it nears its end, we can only look forward and hope that 2017 holds as much for us&#8230; if not more. Happy holiday season, RetroFans.</p>
<p><em>Special thanks to D.J. and B.H. for comparing notes with me and sharing your knowledge. With your input, I was able to work more swiftly and thoroughly than I could have alone.&nbsp;</em></p>
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		<item>
		<title>Best Atari Titles Of The Early &#8217;80s</title>
		<link>https://newretrowave.com/2016/09/30/best-atari-titles-of-the-early-80s/</link>
					<comments>https://newretrowave.com/2016/09/30/best-atari-titles-of-the-early-80s/#respond</comments>
		
		<dc:creator><![CDATA[NewRetroWave]]></dc:creator>
		<pubDate>Fri, 30 Sep 2016 15:36:42 +0000</pubDate>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[80s]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[retro]]></category>
		<guid isPermaLink="false">http://new-retro-wave.com/2016/09/30/2016930best-atari-titles-of-the-early-80s/</guid>

					<description><![CDATA[<p>There are valid arguments for games anywhere on this spectrum as retro classics, but where this writer is concerned it's the games that were available in the early-'80s that really capture the spirit of what gamers love in retro concepts.&#160;</p>]]></description>
										<content:encoded><![CDATA[<p>One of the problems with the word &#8220;retro&#8221; is that it doesn&#8217;t really imply any specific label. It basically just means &#8220;old school&#8221; or &#8220;vintage.&#8221; And particularly when we&#8217;re talking about gaming, it can be tough to define what constitutes a retro game. To some, late-&#8217;90s and early-&#8217;00s titles may already seem retro. To others, you have to go all the way back to Pong.&nbsp;</p>
<p>There are valid arguments for games anywhere on this spectrum as retro classics, but where this writer is concerned it&#8217;s the games that were available in the early-&#8217;80s that really capture the spirit of what gamers love in retro concepts. So without further ado, here&#8217;s a look back at some of the best games from this time period, on Atari. &lt;br /&gt;</p>
<p> </p>
<p><strong>Pac-Man</strong></p>
<p>Developed by Namco and released as its own arcade game in 1980, Pac-Man is, of course, one of the most beloved and recognizable video games of all time. It eventually made its way to a bunch of consoles over the years, and adaptations over time have shown surprising restraint in keeping it pretty similar to the original. As you probably know if you&#8217;re a fan of the game, it&#8217;s now <a target="_blank" href="https://itunes.apple.com/us/app/pac-man-lite/id293778748">available for download in app form</a>&nbsp;as well, with Bandai-Namco still involved in development. But here&#8217;s a fun fact for you Pac-Man fanatics: it was the Atari 2600 version of the game that (accidentally) caused players&#8217; enemies to flicker, which resulted in their being branded as ghosts. For that reason, this old Atari version is even more special than the rest.</p>
<p> </p>
<p><strong>Space Invaders</strong></p>
<p>This Taito game was actually first invented in 1978, but it certainly lasted long enough to become one of the defining games of the early-&#8217;80s. Eventually available on NES and other systems, it really exploded into fame on the Atari 2600 in 1980. It&#8217;s now been imitated and rebooted dozens of times, and it can legitimately be called one of history&#8217;s more influential games.&nbsp;</p>
<p> </p>
<p><strong>Star Raiders</strong></p>
<p>This is another title that was released in the late-&#8217;70s but really made its name on the Atari in the early-&#8217;80s. A sort of space combat simulator—if you haven&#8217;t played, think Top Gun, in space, on an 8-bit Atari system—it doesn&#8217;t quite have the name recognition of Space Invaders or Pac-Man. However, it remains an old favorite for a lot of gamers. Actually, an interpretation of the game just recently surfaced as part of <a target="_blank" href="https://www.lottoland.co.uk/games">a collection of instant win online arcades</a>&nbsp;hosted at a popular lottery and gaming site. This particular version is more like a slot machine backed by the atmosphere of the original, but it&#8217;s still got little bits and pieces of space shooter simulations. At any rate, it&#8217;s a testament to how many people out there still fondly remember the game that was first created in 1979 and established itself as one of the better early Atari titles.&nbsp;</p>
<p> </p>
<p><strong>Joust</strong></p>
<p>Originally a 1982 arcade game, this one eventually made its way to Atari systems and remains one of the pioneering titles in co-op gameplay. It was basically a platformer in which your job was to ride your knight into enemy knights to do away with them and advance. Oh, and in case you forgot, &#8220;riding&#8221; in this case meant sitting atop a flying ostrich. Sometimes it really was the simple weirdness of early video games that made them great.&nbsp;</p>
<p> </p>
<p><strong>Berzerk</strong></p>
<p>This was a brilliant Atari 2600 title because it almost felt like a combination of some of the great gaming concepts of the time. Berzerk, which incidentally you can <a target="_blank" href="http://www.classicgamesarcade.com/game/21684/berzerk.html">play pretty easily online</a>, combined the maze element of Pac-Man with the shooter element displayed in games like Space Invaders and Star Raiders. You simply controlled a little stick man navigating a maze and taking out robots while trying to avoid running into them or getting shot yourself. It almost feels like something you might come up with if someone explained the concept of video games to you for the first time but you didn&#8217;t know of any specific games.&nbsp;</p>
<p>These are just a few that come to mind from an era packed with memorable and influential video games. But even going back through this limited selection has to make you want to find an old Atari and see if you can boot it up!&nbsp;</p>
]]></content:encoded>
					
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		<title>RETRO GAMING &#8211; Splatterhouse (Arcade, 1988)</title>
		<link>https://newretrowave.com/2014/11/06/wretrowave-com201411retro-gaming-splatterhouse-arcade-1988-html/</link>
					<comments>https://newretrowave.com/2014/11/06/wretrowave-com201411retro-gaming-splatterhouse-arcade-1988-html/#respond</comments>
		
		<dc:creator><![CDATA[bryan.eddy@newretrowave.com]]></dc:creator>
		<pubDate>Thu, 06 Nov 2014 15:00:00 +0000</pubDate>
				<category><![CDATA[Uncategorised]]></category>
		<category><![CDATA[1980s]]></category>
		<category><![CDATA[1988]]></category>
		<category><![CDATA[80s]]></category>
		<category><![CDATA[GAMER]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[horror]]></category>
		<category><![CDATA[Namco]]></category>
		<category><![CDATA[nostalgia]]></category>
		<category><![CDATA[old school]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[retro gaming]]></category>
		<category><![CDATA[retro video games]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[splatterhouse]]></category>
		<category><![CDATA[video arcades]]></category>
		<category><![CDATA[video game music]]></category>
		<category><![CDATA[Video Games]]></category>
		<guid isPermaLink="false">http://new-retro-wave.com/2014/11/06/wretrowave-com201411retro-gaming-splatterhouse-arcade-1988-html/</guid>

					<description><![CDATA[I know Halloween’s come and gone, but the horror continues! Once we started doing game reviews, Splatterhouse stood out in my sick little mind as one that needed to grace this website’s pages. Released internationally by Namco in November 1988, the arcade cult classic got [&#8230;]]]></description>
										<content:encoded><![CDATA[<div class="separator" style="clear: both; text-align: center;">
<a href="https://static.squarespace.com/static/5411df7ee4b01dce1367679d/54a1b54de4b0b4f6b6fda61f/54a1b54ee4b0b4f6b6fda6b1/1419883854931/1000w/" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: inherit;"><img loading="lazy" decoding="async" border="0" src="https://static.squarespace.com/static/5411df7ee4b01dce1367679d/54a1b54de4b0b4f6b6fda61f/54a1b54ee4b0b4f6b6fda6b1/1419883854931/1000w/" height="162" width="320" /></span></a></div>
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<a href="https://static.squarespace.com/static/5411df7ee4b01dce1367679d/54a1b54de4b0b4f6b6fda61f/54a1b54ee4b0b4f6b6fda6b3/1419883854931/1000w/" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: inherit;"><img loading="lazy" decoding="async" border="0" src="https://static.squarespace.com/static/5411df7ee4b01dce1367679d/54a1b54de4b0b4f6b6fda61f/54a1b54ee4b0b4f6b6fda6b3/1419883854931/1000w/" height="226" width="320" /></span></a></div>
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<span style="font-family: inherit;">I know Halloween’s come and gone, but the horror continues!<br />
Once we started doing game reviews, Splatterhouse stood out in my sick little<br />
mind as one that needed to grace this website’s pages. Released internationally<br />
by Namco in November 1988, the arcade cult classic got attention (both positive<br />
and negative, though some say there is no bad press) for its over-the top<br />
themes of horror and gore. Some arcades (back when there were arcades) banned<br />
it altogether by request of parent groups. In fact, when it was ported to the<br />
Turbo Grafx 16 home system in 1990, the box came with a warning:</span></div>
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<span style="font-family: inherit;"><span style="background-color: black; color: red;"><span style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; font-size: 10.5pt; line-height: 115%;"><br /></span></span></span></div>
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<span style="font-family: inherit;"><span style="background-color: black; color: red;"> <span style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; font-size: 10.5pt; line-height: 115%;">&#8220;The horrifying theme of this game may be<br />
inappropriate for young children&#8230; and cowards.&#8221;</span></span></span></div>
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<span style="background: white; color: #252525; font-size: 10.5pt; line-height: 115%;"><span style="font-family: inherit;"><br /></span></span></div>
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<span style="font-family: inherit;">&nbsp;Without further ado,<br />
let us jump in to one of the 1980s’ most shocking and controversial bits of<br />
gaming gibbitude. </span></div>
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<span style="font-family: inherit;">PLOT/THEME</span></div>
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<span style="font-family: inherit;">In Splatterhouse, the player takes the role of Rick, a<br />
parapsychology student who came to West Mansion seeking the great Dr. West.<br />
Upon arriving, Rick and his lovely girlfriend Jennifer are waylaid by West<br />
Mansion’s current inhabitants. Jennifer is of course carried off in what seems<br />
like a predictable plot hinge; Rick awakens later to find that he has been<br />
possessed by a mystical Terror Mask, which apparently provides him with the<br />
power to fight the monsters inhabiting the mansion. Your mission as Rick is to<br />
fight through the game to find Jennifer… or what has become of her, at the<br />
least.</span></div>
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<span style="font-family: inherit;">GAMEPLAY</span></div>
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<span style="font-family: inherit;">As Rick, you wander through a mostly linear side-scrolling<br />
environment, using punches and kicks as your basic attacks. It is clear that<br />
Rick is barefoot; No sane man would walk barefoot in West Mansion. This is<br />
because in addition to the malformed zombies and mutants, many hazards, from<br />
acid vomit to spinning blades, grace the floors and walls of the mansion.<br />
Weapons can be found and used along the way, everything from boards to<br />
cleavers, axes and even shotguns in one stage. Most levels have a boss monster<br />
of some kind, with a challenging but learnable pattern of behavior. Memorable<br />
bosses include the poltergeist that hurls silverware at you and Biggy Man (that<br />
is his actual name in all official documentation for the game), a meaty-thewed<br />
baghead monstrosity with chainsaws for hands. </span></div>
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<td style="text-align: center;"><img loading="lazy" decoding="async" border="0" src="https://static.squarespace.com/static/5411df7ee4b01dce1367679d/54a1b54de4b0b4f6b6fda61f/54a1b54ee4b0b4f6b6fda6b7/1419883854931/1000w/" height="279" style="margin-left: auto; margin-right: auto;" width="320" /></td>
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<td class="tr-caption" style="text-align: center;">Biggy Man.</td>
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<span style="font-family: inherit;">Splatterhouse is fun to play, but has a pretty high<br />
difficulty curve; as with most side scrollers of the era, it pays to memorize<br />
sequences and recognize patterns in order to avoid hazards. While most monsters<br />
can be beaten to a pulp, some (like the chained up vomiting skeleton men)<br />
simply function as traps and can’t be defeated, only bypassed. </span></div>
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<span style="font-family: inherit;">If you are interested in seeing the gameplay in action for yourself,&nbsp;<a href="http://www.youtube.com/watch?v=xss7N6ELobU">this</a>&nbsp;is the best playthrough I&#8217;ve been able to find.</span></div>
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<span style="font-family: inherit;">GRAPHICS</span></div>
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<span style="font-family: inherit;"><br /></span></div>
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<span style="font-family: inherit;">The visual aspect is what drew Splatterhouse most of its<br />
positive and negative attention. Walls of melted flesh, vomiting mutants,<br />
bloated corpses on nooses, and other horrors abound in pretty gruesome detail.<br />
While thrilling to your average teen horror hound, parents and advocacy groups<br />
took a dim view of the gore and horror themes. The game even pushed some other<br />
boundaries; one of the bosses is an inverted cross surrounded by severed heads.<br />
</span></div>
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<td style="text-align: center;"><img loading="lazy" decoding="async" border="0" src="https://static.squarespace.com/static/5411df7ee4b01dce1367679d/54a1b54de4b0b4f6b6fda61f/54a1b54ee4b0b4f6b6fda6b8/1419883854931/1000w/" height="253" style="margin-left: auto; margin-right: auto;" width="320" /></td>
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<td class="tr-caption" style="text-align: center;">&#8220;Evil Cross,&#8221; one of the game&#8217;s more controversial elements.</td>
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<a href="https://static.squarespace.com/static/5411df7ee4b01dce1367679d/54a1b54de4b0b4f6b6fda61f/54a1b54ee4b0b4f6b6fda6b8/1419883854931/1000w/" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: inherit;"></span></a></div>
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<span style="font-family: inherit;">Controversy aside, the game is graphically advanced for its<br />
time and looks great. Animations are smooth and the detail on everything is as<br />
it should be in a horror themed visual: nauseatingly real.</span></div>
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<span style="font-family: inherit;">SOUND/MUSIC</span></div>
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<span style="font-family: inherit;"><br /></span></div>
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<span style="font-family: inherit;">While it’s rare to actually hear much of the music when<br />
playing an arcade game in an actual arcade, the music is really good. The sound<br />
comes out in 8 channel stereo, crisp and clear. Many of the sound effects<br />
themselves are a bit cartoonish, but hey, it’s an arcade game. The sound still<br />
adds, overall, to the spooky and lethal feel of the game. A rip of the soundtrack can be found&nbsp;<a href="https://www.youtube.com/playlist?list=PL59B4269ED5946D4E">here.</a></span></div>
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<span style="font-family: inherit;">&#8212;</span></div>
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<span style="font-family: inherit;"><br /></span></div>
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<span style="font-family: inherit;">While it’s unlikely that you’ll find a working cabinet of<br />
Splatterhouse anywhere but in private hands, the game was released for the<br />
Wii’s Virtual Console in 2007. It was also ported to various home gaming<br />
systems throughout 1989-1990, and spawned two notable sequels (for the<br />
Genesis/Mega Drive) and a remake (for the Xbox 360). All are great games in<br />
their own rights, but none made the impact the original did. The 80s was an era<br />
that weighed morality against freedom constantly; this game is but one<br />
interesting footnote of the era.</span></div>
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<td style="text-align: center;"><img decoding="async" border="0" src="https://static.squarespace.com/static/5411df7ee4b01dce1367679d/54a1b54de4b0b4f6b6fda61f/54a1b54ee4b0b4f6b6fda6ba/1419883854931/1000w/" style="margin-left: auto; margin-right: auto;" /></td>
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<td class="tr-caption" style="text-align: center;">A dungeon full of chained-up, vomiting skeletons. Don&#8217;t step in the puke!</td>
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<a href="https://static.squarespace.com/static/5411df7ee4b01dce1367679d/54a1b54de4b0b4f6b6fda61f/54a1b54ee4b0b4f6b6fda6ba/1419883854931/1000w/" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: inherit;"></span></a></div>
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<td class="tr-caption" style="text-align: center;">SPLAT! Hence the name, and all the fuss.</td>
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<a href="https://static.squarespace.com/static/5411df7ee4b01dce1367679d/54a1b54de4b0b4f6b6fda61f/54a1b54ee4b0b4f6b6fda6bc/1419883854931/1000w/" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: inherit;"></span></a></div>
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<td class="tr-caption" style="text-align: center;">The first boss is just a bunch of these flesh-eating worms, chewing through rotten meat to get to your living flesh.</td>
</tr>
</tbody>
</table>
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<a href="https://static.squarespace.com/static/5411df7ee4b01dce1367679d/54a1b54de4b0b4f6b6fda61f/54a1b54ee4b0b4f6b6fda6be/1419883854931/1000w/" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: inherit;"></span></a></div>
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<o:p><span style="font-family: inherit;"><br /></span></o:p></div>
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<o:p><span style="font-family: inherit;">&nbsp;Special thanks to&nbsp;<a href="http://splatterhouse.kontek.net/index.html">West Mansion</a>&nbsp;Splatterhouse fanpage for reference material and some artwork.</span></o:p></div>
<p></p>
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</div>
]]></content:encoded>
					
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		<item>
		<title>THIS WEEKS FREE DOWNLOAD IS &#8230;</title>
		<link>https://newretrowave.com/2013/05/07/wretrowave-com201305this-weeks-free-download-is-html/</link>
					<comments>https://newretrowave.com/2013/05/07/wretrowave-com201305this-weeks-free-download-is-html/#respond</comments>
		
		<dc:creator><![CDATA[NewRetroWave]]></dc:creator>
		<pubDate>Tue, 07 May 2013 22:37:00 +0000</pubDate>
				<category><![CDATA[Uncategorised]]></category>
		<category><![CDATA[2013]]></category>
		<category><![CDATA[80s]]></category>
		<category><![CDATA[computer]]></category>
		<category><![CDATA[Download]]></category>
		<category><![CDATA[epic]]></category>
		<category><![CDATA[FREE]]></category>
		<category><![CDATA[french]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[girlfriend]]></category>
		<category><![CDATA[house]]></category>
		<category><![CDATA[link]]></category>
		<category><![CDATA[RAR]]></category>
		<category><![CDATA[RECORDS]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[sferro]]></category>
		<category><![CDATA[synthpop]]></category>
		<category><![CDATA[theme]]></category>
		<category><![CDATA[vintage]]></category>
		<category><![CDATA[wetware]]></category>
		<category><![CDATA[ZIP]]></category>
		<guid isPermaLink="false">http://new-retro-wave.com/2013/05/07/wretrowave-com201305this-weeks-free-download-is-html/</guid>

					<description><![CDATA[NONE OTHER THAN&#160; SFERRO &#8220;WETWARE COMPUTER&#8221; THIS EP IS A STANDALONE MASTERPIECE IN THE 80S CHARTS RIGHT NOW. ALL SUCH UNIQUE AND PERFECTLY BLENDED TEXTURES OF EACH TRACK ALLOW THE LISTENER TO FULLY SOAK IN THE SFERRO VIBE. NO COPYCATTING HERE&#8230;ALL GREAT ORIGINAL SOUND AND [&#8230;]]]></description>
										<content:encoded><![CDATA[<div class="separator" style="clear: both; text-align: center;">
<a href="https://static.squarespace.com/static/5411df7ee4b01dce1367679d/54a1b54de4b0b4f6b6fda61f/54a1b554e4b0b4f6b6fdaae1/1419883860209/1000w/" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img loading="lazy" decoding="async" border="0" height="225" src="https://static.squarespace.com/static/5411df7ee4b01dce1367679d/54a1b54de4b0b4f6b6fda61f/54a1b554e4b0b4f6b6fdaae2/1419883860209/1000w/" width="400" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
NONE OTHER THAN&nbsp;</div>
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</div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
SFERRO</div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
&#8220;WETWARE COMPUTER&#8221;</div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
THIS EP IS A STANDALONE MASTERPIECE IN THE 80S CHARTS RIGHT NOW. ALL SUCH UNIQUE AND PERFECTLY BLENDED TEXTURES OF EACH TRACK ALLOW THE LISTENER TO FULLY SOAK IN THE SFERRO VIBE.</div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
NO COPYCATTING HERE&#8230;ALL GREAT ORIGINAL SOUND AND EXECUTION!!</div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
LISTEN AND DOWNLOAD FOLKS!!</div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<p><center><br />
<iframe loading="lazy" allowtransparency="true" frameborder="0" height="410" src="http://bandcamp.com/EmbeddedPlayer/v=2/album=508252640/size=grande3/bgcol=cac4c4/linkcol=076683/" style="display: block; height: 410px; position: relative; width: 300px;" width="300"><a href="http://girlfriendrecords.bandcamp.com/album/wetware-computer">Wetware Computer by Sferro</a></iframe></center></p>
<div style="text-align: center;">
</div>
<div style="text-align: center;">
</div>
<div style="text-align: center;">
NRW</div>
<p></p>
]]></content:encoded>
					
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		<item>
		<title>THIS WEEKS FEATURED ARTIST IS &#8230;&#8230;</title>
		<link>https://newretrowave.com/2012/09/08/wretrowave-com201209this-weeks-featured-artist-is-html/</link>
					<comments>https://newretrowave.com/2012/09/08/wretrowave-com201209this-weeks-featured-artist-is-html/#respond</comments>
		
		<dc:creator><![CDATA[NewRetroWave]]></dc:creator>
		<pubDate>Sat, 08 Sep 2012 23:37:00 +0000</pubDate>
				<category><![CDATA[Uncategorised]]></category>
		<category><![CDATA[80s]]></category>
		<category><![CDATA[8bit]]></category>
		<category><![CDATA[BEATBOX]]></category>
		<category><![CDATA[CASETTE]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[MACHINERY]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[SOUND]]></category>
		<category><![CDATA[synthpop]]></category>
		<category><![CDATA[tape]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[vintage]]></category>
		<guid isPermaLink="false">http://new-retro-wave.com/2012/09/08/wretrowave-com201209this-weeks-featured-artist-is-html/</guid>

					<description><![CDATA[BEATBOX MACHINERY IF YOU ARE INTO THE 8-BIT SOUND THEN THIS DUDE IS&#160;DEFINITELY&#160;FOR YOU. &#160;THE FEATURED ALBUM ENTITLED &#8220;8-BIT SEQUENCE&#8221; PAYS HOMAGE TO THE 8-BIT VIDEO GAME SOUND WHILE ADDING MODERN AESTHETICS TO THE&#160;STRUCTURE&#160;AND OVERALL FEEL OF THE TRACKS. THE ALBUM WAS ALSO COMPOSED IN [&#8230;]]]></description>
										<content:encoded><![CDATA[<div style="text-align: center;">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://static.squarespace.com/static/5411df7ee4b01dce1367679d/54a1b54de4b0b4f6b6fda61f/54a1b557e4b0b4f6b6fdac73/1419883863770/1000w/" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img loading="lazy" decoding="async" border="0" height="240" src="https://static.squarespace.com/static/5411df7ee4b01dce1367679d/54a1b54de4b0b4f6b6fda61f/54a1b557e4b0b4f6b6fdac74/1419883863770/1000w/" width="320" /></a></div>
<p>BEATBOX MACHINERY</p></div>
<div style="text-align: center;">
</div>
<div style="text-align: center;">
IF YOU ARE INTO THE 8-BIT SOUND THEN THIS DUDE IS&nbsp;DEFINITELY&nbsp;FOR YOU. &nbsp;THE FEATURED ALBUM ENTITLED &#8220;8-BIT SEQUENCE&#8221; PAYS HOMAGE TO THE 8-BIT VIDEO GAME SOUND WHILE ADDING MODERN AESTHETICS TO THE&nbsp;STRUCTURE&nbsp;AND OVERALL FEEL OF THE TRACKS.</div>
<div style="text-align: center;">
</div>
<div style="text-align: center;">
THE ALBUM WAS ALSO COMPOSED IN REAL TIME WHICH MANY ARTISTS ARE AFRAID TO DO NOWADAYS!!</div>
<div style="text-align: center;">
</div>
<div style="text-align: center;">
THE OVERALL FEEL OF THIS PROJECT IS TOTALLY INTRICATE AND MOST IMPORTANTLY &#8230;.FUN. CHECK IT OUT HERE</div>
<div style="text-align: center;">
</div>
<div style="text-align: center;">
TRACKS TO LOOK OUT FOR 3,5 AND 6. HOT STUFF&#8230;ESPECIALLY 6!!!</div>
<div style="text-align: center;">
</div>
<div style="text-align: center;">
<center><br />
<iframe loading="lazy" allowtransparency="true" frameborder="0" height="410" src="http://bandcamp.com/EmbeddedPlayer/v=2/album=143429450/size=grande3/bgcol=000000/linkcol=de2a12/" style="display: block; height: 410px; position: relative; width: 300px;" width="300"><a href="http://synthesizer.bandcamp.com/album/beatbox-machinery-8-bit-sequence">BEATBOX MACHINERY &#8211; 8 bit sequence by Werkstatt Recordings</a></iframe></center>
</div>
<div style="text-align: center;">
</div>
<div style="text-align: center;">
</div>
<div style="text-align: center;">
</div>
<div style="text-align: center;">
</div>
]]></content:encoded>
					
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