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		<title>Musical Medicine: Some Uplifting VG Soundtracks To Keep You Sane</title>
		<link>https://newretrowave.com/2020/04/22/musical-medicine-some-uplifting-vg-soundtracks-to-keep-you-sane/</link>
					<comments>https://newretrowave.com/2020/04/22/musical-medicine-some-uplifting-vg-soundtracks-to-keep-you-sane/#respond</comments>
		
		<dc:creator><![CDATA[bryan.eddy@newretrowave.com]]></dc:creator>
		<pubDate>Wed, 22 Apr 2020 18:44:41 +0000</pubDate>
				<category><![CDATA[Arcade Gaming]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Retro Console Gaming]]></category>
		<category><![CDATA[16 bit]]></category>
		<category><![CDATA[8-Bit]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[chiptune]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[self care]]></category>
		<category><![CDATA[VG music]]></category>
		<category><![CDATA[YOUTUBE]]></category>
		<guid isPermaLink="false">https://newretrowave.com/?p=29751</guid>

					<description><![CDATA[A long time ago, when I first started writing about video games for NRW, I did an article about the amazing music written for the Genesis/Mega Drive and talked about how much I like sounds of the YM2616 chip that system uses. I still listen [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>A long time ago, when I first started writing about video games for NRW, I did an article about the amazing music written for the Genesis/Mega Drive and talked about how much I like sounds of the YM2616 chip that system uses. I still listen to the music from classic video games the way most people would crank their hair metal, their Talking Heads, and of course, their synthwave. Video game music isn&#8217;t just special to me; it&#8217;s beloved and essential music that speaks to me. I engage with it in a nostalgic way, yes, but it also stirs the same meaningful responses in me that other music does. Music makes you feel things.</p>
<p>I&#8217;m not ashamed or embarrassed at all to admit that I even get a little teary-eyed at the right piece of VG music if I&#8217;m in the right frame of mind. What does shame me is that I&#8217;ve spent so little time talking about that here &#8211; the music itself. I&#8217;ve chosen a few pieces of music to talk about, and I&#8217;ll provide a link for readers to listen along with me. I bet some of you know these soundtracks by heart the same way I do though&#8230; you can probably call them up in your mind just like I can.</p>
<p>Everyone&#8217;s looking for ways to cope right now, and music is fantastic tool for that. Let&#8217;s immerse ourselves in it today like a nice hot bath. Let&#8217;s listen. Everyone&#8217;s been going through some rough shit lately, and we&#8217;re not going to talk about that at all, because everyone&#8217;s sick of it. We&#8217;re going to forget the lousy news and the stress and uncertainty of it all, and we&#8217;re going to pursue some self-care together. Let&#8217;s listen to some video game music.</p>
<p>&nbsp;</p>
<h1 style="text-align: center">Crash Man Stage Music</h1>
<h1 style="text-align: center">Mega Man II</h1>
<h1 style="text-align: center">Capcom, 1988</h1>
<h1 style="text-align: center">Composer: Takashi Tateishi</h1>
<p><iframe width="1060" height="795" src="https://www.youtube.com/embed/7oO7QC32Wfs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe></p>
<p>Ooh there&#8217;s energy in this one. Like&#8230; I love funk. I love jazz. Those types of music pick me up and keep me smiling and snapping my fingers when things get rough or I get discouraged. I think Jazz is medicine. And this piece is funky. Like you want to move. And in Crash Man&#8217;s stage, you certainly can&#8217;t sit still. The octave-walk on the bass line, the smooth but busy lead riffs&#8230; that&#8217;s fucking jazz fusion. And it bops. It makes you bop with it.</p>
<p><a href="https://www.youtube.com/watch?v=zVgdFg9jQtQ" target="_blank" rel="noopener">I have also found a sick remix of this using the MD/Genesis sound set&#8230; it is cherry. Turn the key in this motherfucker and drive.</a></p>
<p>&nbsp;</p>
<h1 style="text-align: center">Main Theme</h1>
<h1 style="text-align: center">Space Harrier</h1>
<h1 style="text-align: center">Sega, 1985</h1>
<h1 style="text-align: center">Composers: Yuzo Koshiro, Hiroshi Kawaguchi, Mark Cooksey</h1>
<p><iframe width="1060" height="596" src="https://www.youtube.com/embed/ky-sGrrLH_8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe></p>
<p>For an action-oriented ride like Space Harrier, this is such hopeful and upbeat music. The lovely harmonies and steady 80s rock beat lend this track a sense of forward movement, which is entirely appropriate and forms a huge part of the game&#8217;s charm game for me. You can tell that while there are aliens and obstacles to be blasted in the Fantasy Zone, Sega&#8217;s composers wanted you to remember: life can be fun. You&#8217;re playing a video game. Escape. “Welcome to the Fantasy Zone! Get ready!”</p>
<p>&nbsp;</p>
<h1 style="text-align: center">Thunder Landing (Stage 1 Theme)</h1>
<h1 style="text-align: center">Super Contra</h1>
<h1 style="text-align: center">Konami, 1988</h1>
<h1 style="text-align: center">Composer: Motoaki Furukawa (Club Kukeiha)</h1>
<p><iframe width="1060" height="596" src="https://www.youtube.com/embed/i1Emj2HBzUw?feature=oembed" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe></p>
<p>The music you put in the first stage/area/level of your video game can have a huge impact on how memorable it is. I always loved this one because it sets the tone for the entire game right out of the starting gate; You get that nice intro riff as your drop out of the helicopter, and that weighty orchestra hit comes back to&#8230; well, hit you.</p>
<p>Side note: I&#8217;ve probably gushed over this before, but Konami has always placed a high value on their music and the composers they use. I like to think it&#8217;s part of why they&#8217;re still in the ring after all these years. The Contra series is no exception.</p>
<p>&nbsp;</p>
<h1 style="text-align: center">Toxic Dump (Parts 1 and 2)</h1>
<h1 style="text-align: center">The Ooze</h1>
<h1 style="text-align: center">Sega, 1995</h1>
<h1 style="text-align: center">Composer: Howard Drossin</h1>
<p><iframe loading="lazy" width="1060" height="596" src="https://www.youtube.com/embed/KOBzMk-WbXU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe></p>
<p>Yo, let me start by saying I love this fucking game. You get to play as an amorphous blob of green mutant ooze. It&#8217;s incredibly innovative and fun, and it has a killer soundtrack to boot. This is another good example of “make the level 1 music pop so they take notice.” <a href="https://www.youtube.com/watch?v=lPvFdV44qtM" target="_blank" rel="noopener">I could listen to it on loop for a while.</a></p>
<p>I almost want to call this shit thrash-funk. Funk-thrash. You sort it out. You tell me. I just dig it. It&#8217;s dirty but frenetic. If Quentin Tarantino directed an Oscar the Grouch segment for Sesame Street this music might work well for it.</p>
<p>But that should never, ever happen. Or should it?</p>
<p>&nbsp;</p>
<h1 style="text-align: center">Evergreen (Ending Theme)</h1>
<h1 style="text-align: center">Castlevania 3/Akumajou Densetsu</h1>
<h1 style="text-align: center">Konami, 1989</h1>
<h1 style="text-align: center">Composers: Yoshinori Sasaki, Jun Funahashi, Yukie Morimoto</h1>
<p><iframe loading="lazy" width="1060" height="795" src="https://www.youtube.com/embed/6cuxQfmjzy0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe></p>
<p>This one&#8217;s just a little piece of beauty to help close out an incredible masterpiece of a game. CV3 is one of the finest in the series (at least in my opinion), with the JP version utilizing that delicious VRC6 cartridge expansion to enrich and deepen the music&#8217;s body. To some people (who suck), it&#8217;s just some low-bit “strings” layered over each other. To me, this track speaks of comfort. The relief and peace of a job well done. Fuck you, Dracula. Get a hobby. Stop bothering us.</p>
<p>But then, if he ever did, we&#8217;d run out of Castlevania juice. I need that shit. I&#8217;m thirsty. (the third season of the show is so good!)</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-29754" src="https://newretrowave.com/wp-content/uploads/2020/04/notes.jpg" alt="" width="260" height="254" /></p>
<h3 style="text-align: center"><em>All right RetroFans&#8230; I&#8217;ll be back with more goodness later on. Stay safe and sane, and most importantly, Stay Retro!</em></h3>
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