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	<title>samurai &#8211; NewRetroWave &#8211; Stay Retro! | Live The 80&#039;s Dream!</title>
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	<title>samurai &#8211; NewRetroWave &#8211; Stay Retro! | Live The 80&#039;s Dream!</title>
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		<title>NINJA SCROLL turns 25 years old</title>
		<link>https://newretrowave.com/2018/07/05/ninja-scroll-turns-25-years-old/</link>
					<comments>https://newretrowave.com/2018/07/05/ninja-scroll-turns-25-years-old/#respond</comments>
		
		<dc:creator><![CDATA[Sam HaiNe]]></dc:creator>
		<pubDate>Fri, 06 Jul 2018 01:48:02 +0000</pubDate>
				<category><![CDATA[Movie Review]]></category>
		<category><![CDATA[Retro Movie Reviews]]></category>
		<category><![CDATA[1993]]></category>
		<category><![CDATA[93]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[madhouse]]></category>
		<category><![CDATA[Ninja Scroll]]></category>
		<category><![CDATA[ninjas]]></category>
		<category><![CDATA[ninjascroll]]></category>
		<category><![CDATA[retro movie]]></category>
		<category><![CDATA[Sam Haine]]></category>
		<category><![CDATA[SamHaine]]></category>
		<category><![CDATA[samurai]]></category>
		<category><![CDATA[toho]]></category>
		<guid isPermaLink="false">https://newretrowave.com/?p=23500</guid>

					<description><![CDATA[&#160; &#8220;And I am over a quarter of a century old. I&#8217;m getting freaking old.&#8221; -SamHaiNe Originally released on June 5, 1993 in Japan &#8211; Ninja Scroll didn’t reach stateside for another two years with an English dub by Manga Entertainment. But when it did [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>&nbsp;</p>
<p>&#8220;And I am over a quarter of a century old. I&#8217;m getting freaking old.&#8221;<br />
-SamHaiNe</p>
<p><em>Originally</em> released on June 5, 1993 in Japan &#8211; Ninja Scroll didn’t reach stateside for another two years with an English dub by Manga Entertainment. But when it did it became an instant classic with scenes being used as Bumps during MTV’s Liquid Television and some Manhattan Public Access video collage programs; often spliced together with either Drum &amp; Bass or (actual) 90’s Hip Hop.<br />
<img fetchpriority="high" decoding="async" class=" wp-image-23503 aligncenter" src="https://newretrowave.com/wp-content/uploads/2018/07/ninjascroll2-300x169.jpg" alt="" width="369" height="208" srcset="https://newretrowave.com/wp-content/uploads/2018/07/ninjascroll2-300x169.jpg 300w, https://newretrowave.com/wp-content/uploads/2018/07/ninjascroll2-1024x576.jpg 1024w, https://newretrowave.com/wp-content/uploads/2018/07/ninjascroll2-768x432.jpg 768w, https://newretrowave.com/wp-content/uploads/2018/07/ninjascroll2.jpg 1200w" sizes="(max-width: 369px) 100vw, 369px" /></p>
<p>The action movie based in Feudal Japan featured some incredible sequences of sword and memorable moments of “bad-assery”. Yes I made up a phrase, deal with it.</p>
<p>Animated by MADhouse and co-produced by Toho (Godzilla). If you really wanted to summarize this film, you can say it’s like Metal Gear Solid without the hours of expository dialogue and melodrama. In fact it’s a better Metal Gear Solid than the last Metal Gear Solid. A lone wolf is pulled into the murky world of espionage against a team of mercenaries with supernatural powers; terrorists, whose main goal is stealing the country’s gold supply and destabilizing the ruling government. Sound familiar?</p>
<p><img decoding="async" class="alignnone size-medium wp-image-23504" src="https://newretrowave.com/wp-content/uploads/2018/07/ninjascroll3-300x223.jpg" alt="" width="300" height="223" srcset="https://newretrowave.com/wp-content/uploads/2018/07/ninjascroll3-300x223.jpg 300w, https://newretrowave.com/wp-content/uploads/2018/07/ninjascroll3.jpg 600w" sizes="(max-width: 300px) 100vw, 300px" /></p>
<p><em>“Ninja Scroll</em> won the Citizen&#8217;s Award at the 1993 Yubari International Fantastic Film Festival. On review aggregator website Rotten Tomatoes, the film has a rating of 93%, based on 14 reviews, with an average rating of 7.5/10.<br />
During the 1990s, <em>Ninja Scroll</em> was among the most popular anime movies outside Japan, along with such movies as <em>Akira</em> and <em>Ghost in the Shell</em>. The North American video release of <em>Ninja Scroll</em> had sold more than 70,000 copies by May 1996, becoming Manga Entertainment&#8217;s best-selling title at the time. In February 2004, <em>Cinefantastique</em>  listed the anime as one of the &#8220;10 Essential Animations&#8221;.<br />
Theron from <em>Anime News Network</em> exclaims that the &#8220;action scenes sizzle with energy and powerful maneuvers unencumbered by tiresome dramatics&#8221; and describe the plot as &#8220;mostly exists just to set up conflicts between the protagonists and the Devils of Kimon and allow various characters to show off their colorful ninja techniques&#8221;. He concluded that &#8220;<em>Ninja Scroll</em>&#8216;s story is too thin for it to ever legitimately be considered one of the all-time great anime movies&#8221; but considers it to be a classic.”<br />
&#8211; Wikipedia</p>
<p>A decade and a half after its release, Ninja Scroll is still one of the mainstays on everyone’s favorite Anime lists’.  Although not a domestic success in Japan, internationally it is celebrated. Since 1993, there has been a short animated mini-series that may or may not be a standalone story or a sequel. There have even been plans to produce a sequel with the main director returning to helm and script write. However, that sequel has been in limbo since it’s pitch went public. If you’re lucky you might even find the teaser trailer online.</p>
<p>Supposedly Hollywood had ideas about a U.S. live action film produced by Leo DiCaprio but that never saw the light of day and let’s hopes it doesn’t. American audiences are venomous pretentious rattlesnakes when it comes to film these days. Let’s wait to see how the Battle Angel Alita (2018) film does and then we can think about future U.S. anime adaptations like the rumored Gundam film that was just reported to be in development online earlier today.</p>
<p><img decoding="async" class="size-medium wp-image-23505 alignright" src="https://newretrowave.com/wp-content/uploads/2018/07/ninjascroll4-300x221.gif" alt="" width="300" height="221" /></p>
<p>Happy Anniversary NINJA SCROLL, you still look good in your old age.<br />
Keep your fingers under the sword guard and on that Rewind button.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<title>Bushido Blade (Squaresoft/Light Weight, 1997)</title>
		<link>https://newretrowave.com/2018/06/23/bushido-blade-squaresoft-light-weight-1997/</link>
					<comments>https://newretrowave.com/2018/06/23/bushido-blade-squaresoft-light-weight-1997/#respond</comments>
		
		<dc:creator><![CDATA[bryan.eddy@newretrowave.com]]></dc:creator>
		<pubDate>Sat, 23 Jun 2018 18:27:43 +0000</pubDate>
				<category><![CDATA[Game Review]]></category>
		<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Retro Console Gaming]]></category>
		<category><![CDATA[1997]]></category>
		<category><![CDATA[bushido blade]]></category>
		<category><![CDATA[fighting game]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[PS1]]></category>
		<category><![CDATA[samurai]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[SquareSoft]]></category>
		<guid isPermaLink="false">https://newretrowave.com/?p=23208</guid>

					<description><![CDATA[There&#8217;s something about samurai or ninja themed media, its blend of honor and violence, that makes its appeal both perennial and difficult to discard. In many ways, it mirrors America&#8217;s romanticized depiction of the Old West – a comparison not lost on those who craft [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-23211" src="https://newretrowave.com/wp-content/uploads/2018/06/bushido-blade-usa.jpg" alt="" width="600" height="600" srcset="https://newretrowave.com/wp-content/uploads/2018/06/bushido-blade-usa.jpg 600w, https://newretrowave.com/wp-content/uploads/2018/06/bushido-blade-usa-300x300.jpg 300w, https://newretrowave.com/wp-content/uploads/2018/06/bushido-blade-usa-150x150.jpg 150w, https://newretrowave.com/wp-content/uploads/2018/06/bushido-blade-usa-114x114.jpg 114w" sizes="(max-width: 600px) 100vw, 600px" /></p>
<p>There&#8217;s something about samurai or ninja themed media, its blend of honor and violence, that makes its appeal both perennial and difficult to discard. In many ways, it mirrors America&#8217;s romanticized depiction of the Old West – a comparison not lost on those who craft these tales. You need a good story for those kinds of things; it needn&#8217;t be overly complex, but if it&#8217;s not an interesting saga, is it really a saga?</p>
<p>I mentioned Bushido Blade in a previous article, but I wanted to be fair to it and give it what it deserves here at NRW: its own more detailed treatment. Released in 1997, it was one of my formative experiences with the PlayStation 1, and it remains one of my go-to discs in my modest PS1 library. In fact, as I went to begin this article, I did what I often do – get the game itself cued up so I can alternate between playing and writing – and Bushido Blade was already sitting in the disc tray when I opened it. Go figure.</p>
<p>The main appeal of Bushido Blade for me (and I&#8217;d bet real life big kid money I&#8217;m not alone) is its versatility as a source of diversion. It is a blast to play with another person in VS mode, but it also contains a really cool “modern day” samurai drama for solo play that engages you without being overly complex or convoluted. Square (who published this game but still played a role in its development) can occasionally be guilty of that kind of thing with a storyline, but I feel like the influence they had is a net positive here. As perhaps the last truly solid console of its era, the PS1 saw a lot of games published for it; while I don&#8217;t talk about it much, it&#8217;s certainly significant to the history we so often examine in these articles. I believe Bushido Blade to be one of its most worthwhile titles.</p>
<div id="attachment_23213" style="width: 490px" class="wp-caption aligncenter"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-23213" class="wp-image-23213 size-full" src="https://newretrowave.com/wp-content/uploads/2018/06/utsusemi.jpg" alt="" width="480" height="360" srcset="https://newretrowave.com/wp-content/uploads/2018/06/utsusemi.jpg 480w, https://newretrowave.com/wp-content/uploads/2018/06/utsusemi-300x225.jpg 300w" sizes="(max-width: 480px) 100vw, 480px" /><p id="caption-attachment-23213" class="wp-caption-text">Utsusemi, the &#8220;real&#8221; main character, in his Gambit-from-Xmen getup for Story Mode. I&#8217;d like to stress how incredibly badass the dialogue is in the cutscenes; the excellent Japanese-language voice work couples with simple but theatrical writing to ad an extra level of artistic depth.</p></div>
<p>The storyline revolves around two fictional institutions, holdovers from 500+ years back in Japan&#8217;s history: a dojo called Meikyokan, and a guild of assassins known as Kage (fittingly, the Japanese word for shadow) who live within the dojo. One of the six playable characters, Utsusemi, led the dojo until he was violently deposed by his rival Hanzaki. Hanzaki later gained possession of a cursed sword, and its evil influence changed him into a wicked man who has discarded the internal values and traditions of the Kage. This includes treating the dojo more or less as a prison for those within the school who disagree with his new path. The story past this point has variations depending upon which character you choose, but the common theme is that you have escaped the dojo as a defector. Cut scenes with subtitled Japanese dialogue act as bridges between brutal fights in various urban and rural locales, including parking decks, bamboo forests, and construction sites. After all, they can&#8217;t just let you go, right?</p>
<p>What truly made (and still makes) Bushido Blade stand out among fighting games is its damage system. Each character can use all of the available weapons in the game, but has an aptitude with certain types (translation: a slightly better move set). When different types of attack strike different parts of an opponent&#8217;s anatomy, they can maim, cripple, handicap, slow down, or instantly kill the victim. There is no life bar; violence and death in Bushido Blade are presented in a far less abstract fashion, with some realism in mind. Another layer of detail is added by the different stances one can take while wielding the various weapons. Each one has its own advantages and drawbacks, with some favoring defense and others being suitable for a balls-to-the-wall attack. You can also break into a trot or make quick feints. Bushido Blade is nearly incomparable to conventional fighting games of its time, breaking from tradition and convention in an earnest (and successful) attempt to show fighting for what it truly is: intense, uncompromising, quick, and lethal.</p>
<div id="attachment_23210" style="width: 810px" class="wp-caption aligncenter"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-23210" class="size-full wp-image-23210" src="https://newretrowave.com/wp-content/uploads/2018/06/bushido-blade.jpg" alt="" width="800" height="600" srcset="https://newretrowave.com/wp-content/uploads/2018/06/bushido-blade.jpg 800w, https://newretrowave.com/wp-content/uploads/2018/06/bushido-blade-300x225.jpg 300w, https://newretrowave.com/wp-content/uploads/2018/06/bushido-blade-768x576.jpg 768w" sizes="(max-width: 800px) 100vw, 800px" /><p id="caption-attachment-23210" class="wp-caption-text">Speaking of lethal, here&#8217;s a pixelated spray of arterial red to show those unfamiliar with the game how quick you can die and how &#8220;tasteful&#8221; the gore level is. Kannuki (my favorite character) gets his body opened up after a critical misstep.</p></div>
<p>Alternate modes of play exist beyond VS mode and the single player story. One is a pretty cool “POV mode,” where you can dual from a first-person view against a computer opponent. Another is Slash Mode, where you face off against foe after foe after foe in an effort to survive as long as possible. I particularly enjoy this one as a chance to hone my skills for the main run. The challenge increases very gradually and it&#8217;s a fun way to burn an hour or two when you get into it.</p>
<p>I can&#8217;t heap mounds of praise upon the graphics, nor can I take a shit on them. PS1 graphics, for the most part, are what they are: low-poly, but well-animated and executed low-poly. One visual bit they did well was the blood; it is tastefully kept to moderation, but visually striking and appropriately used to convey what blood is meant to convey in theatrical terms. The soundtrack is used sparingly but is very good; it emulates traditional Japanese music very closely, with an inoffensive dash of modernity added in here and there. From the perspective of “video games as art,” I would say that Bushido Blade comes across as an understated but extremely effective piece of art.</p>
<div id="attachment_23212" style="width: 650px" class="wp-caption aligncenter"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-23212" class="size-full wp-image-23212" src="https://newretrowave.com/wp-content/uploads/2018/06/povmode.jpg" alt="" width="640" height="480" srcset="https://newretrowave.com/wp-content/uploads/2018/06/povmode.jpg 640w, https://newretrowave.com/wp-content/uploads/2018/06/povmode-300x225.jpg 300w" sizes="(max-width: 640px) 100vw, 640px" /><p id="caption-attachment-23212" class="wp-caption-text">POV mode is a little bit weird at first, but it&#8217;s easier to adjust to it than I thought it would be and it&#8217;s really cool once you get used to it. The little guy in the upper right is so you know what stance you&#8217;re using.</p></div>
<p>If you are a PS1 enthusiast, you probably already have this game in your library. If you don&#8217;t, and even if you don&#8217;t like fighting games, I encourage you to give this one a spin in the tray. As I stated above, I consider this to be right up there with Final Fantasy VII and CastleVania: Symphony of the Night as an absolutely essential title for the original PlayStation.</p>
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