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	<title>CD ROM &#8211; NewRetroWave &#8211; Stay Retro! | Live The 80&#039;s Dream!</title>
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	<item>
		<title>Console Graveyard: The Philips CD-i</title>
		<link>https://newretrowave.com/2016/05/06/console-graveyard-the-philips-cd-i/</link>
					<comments>https://newretrowave.com/2016/05/06/console-graveyard-the-philips-cd-i/#respond</comments>
		
		<dc:creator><![CDATA[bryan.eddy@newretrowave.com]]></dc:creator>
		<pubDate>Fri, 06 May 2016 19:38:28 +0000</pubDate>
				<category><![CDATA[Uncategorised]]></category>
		<category><![CDATA[1991]]></category>
		<category><![CDATA[CD ROM]]></category>
		<category><![CDATA[cd-i]]></category>
		<category><![CDATA[console]]></category>
		<category><![CDATA[console graveyard]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[netherlands]]></category>
		<category><![CDATA[philips]]></category>
		<category><![CDATA[zelda]]></category>
		<guid isPermaLink="false">http://new-retro-wave.com/2016/05/06/201656console-graveyard-the-philips-cd-i/</guid>

					<description><![CDATA[Once again we strap on our work boots, sling our spades over our shoulders, and shamble on over to the Console Graveyard. This time we&#8217;ll take a look at a system that never truly knew who it was. One that had the best of intentions, [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/543c80bde4b046a73f73fbf9/572cfd961bbee07454d126f1/1462566306224//img.png" alt=""/></p>
<p>Once again we strap on our work boots, sling our spades over our shoulders, and shamble on over to the Console Graveyard. This time we&#8217;ll take a look at a system that never truly knew who it was. One that had the best of intentions, but just never committed itself. In a different time or place, it could have been a true legend. Sadly, its tale ended in slow death, and it came to rest with us here in the digital mausoleums of the Console Graveyard. Allow me to introduce today&#8217;s embalmed console corpse&#8230;</p>
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<p>      <img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/543c80bde4b046a73f73fbf9/572cfdb68a65e2444c089431/1462566340050//img.jpg" alt=""/></p>
<p>Typically, Japanese companies have dominated the console market. Names like Nintendo, Sony, and Sega have brought us the platforms we&#8217;re so intimately familiar with now, and only in recent years has the American giant Microsoft waded into this battle from the neighboring PC field. The CD-i, however, is a rarity; it was designed by the Dutch company Koninklijke Philips N.V. Founded in 1891, the company began by manufacturing carbon filament lamps and soon moved on to radios and engines. As electronics became the mainstay of the later 20th Century, Philips held its own in that market with a solid line of consumer devices primarily focused on media and home use. The company, along with Sony, helped standardize the format of Compact Discs. They even pioneered an early LaserDisc device, but held it back in fear that their tape device sales would suffer as a result. You know Norelco razors? That&#8217;s them; the name is just branding.</p>
<div style="width: 984px" class="wp-caption alignnone"><img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/543c80bde4b046a73f73fbf9/572cfe1f37013b94d839e876/1462566437786//img.jpg" alt="Their first factory is now a museum. That's how long they've been around."/><p class="wp-caption-text">Their first factory is now a museum. That&#8217;s how long they&#8217;ve been around.</p></div>
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<p>Philips had become a respectably successful company during the 20th Century, and it felt comfortable taking a shot at multimedia. They began work on the CD-i in 1984, and it first hit retail shelves in December of 1991. That&#8217;s seven (7) years of R&amp;D.&nbsp;The CD-i was intended to be more than a gaming console. It was meant for use in a wide variety of applications, from education to music to the old standby of media playing. This is fitting, as the first model available to the general consumer market looked very much like a VCR with a gamepad plugged into the front.</p>
<div style="width: 810px" class="wp-caption alignnone"><img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/543c80bde4b046a73f73fbf9/572cfe4237013b94d839e969/1462566472400//img.jpg" alt="This was the first of many forms the console would take as they tried and tried (and tried and f**king tried) to re-market it."/><p class="wp-caption-text">This was the first of many forms the console would take as they tried and tried (and tried and f**king tried) to re-market it.</p></div>
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<p>The CD-i was also one of the first home media electronics with the capability of accessing networks. By partnering with fellow Dutch firm CDMATICS, Philips was able to connect CD-i players to the Internet (in its early form). This concept went over better in the Netherlands than anywhere else; a native grocery chain even implemented it for home shopping and delivery.</p>
<p>Despite all this innovation, there were enough problems with the ambitious CD-i that it died a slow death worldwide. One major complaint was the price point; initially released in the USA for a retail price of $700, the Philips CD-i wasn&#8217;t seen as a toy, nor was it perceived as a casual purchase by any but the wealthiest (or most foolish) consumer. The system also got panned for its lack of true games and those games&#8217; inconsistent quality. You see, Nintendo licensed the production of some <em>Zelda</em> and <em>Mario</em> titles for the CD-i, but refused to develop said games. The results are famous among gamers on today&#8217;s Internet, and while it&#8217;s funny now, no one was laughing in the 90s when they played <em>Hotel Mario</em> (or one of three separate <em>Zelda</em> games) on their 700 dollar CD-i and saw this kind of crap:</p>
<p>   <center><iframe width="420" height="315" src="https://www.youtube.com/embed/DbGIY9nogeI" frameborder="0" allowfullscreen></iframe></p>
<h2>That&#8217;s it. Other than some <a target="_blank" href="https://www.youtube.com/watch?v=y8p0JKL1Y9Y">cutscenes</a> that look like they were made in MSPaint, that&#8217;s <em>Hotel Mario</em>.</h2>
<p>These games were so goofy that later on, the Internet would use them to spawn creations like this (one of my favorites, and there are a lot of these):</p>
<p>   <center><iframe width="420" height="315" src="https://www.youtube.com/embed/Q2yRdRG38ks" frameborder="0" allowfullscreen></iframe></p>
<p>Needless to say, dedicated game consoles were outperforming the CD-i, and they were doing it for less money at the retail counter. The CD-i&#8217;s controllers also caught major flak, often cited as “confusing” and “unresponsive.” There was a lot of variation in controller types across the different models, and none of them were well-liked.</p>
<div style="width: 810px" class="wp-caption alignnone"><img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/543c80bde4b046a73f73fbf9/572cffd3746fb95e17fb8837/1462566874519//img.jpg" alt="So our console looks less like a VCR, but now we've got... How do I hold that? How do I play games with it? It looks like the Wii chuck, but the Wii can actually do stuff."/><p class="wp-caption-text">So our console looks less like a VCR, but now we&#8217;ve got&#8230; How do I hold that? How do I play games with it? It looks like the Wii chuck, but the Wii can actually do stuff.</p></div>
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<p>Philips even let Sony and Magnavox take shots at revamping the CD-i, to no avail. The combination of an exorbitant price, small selection of titles, and cumbersome controls took the device down. It would continue to pop back up throughout the mid 90s with some new attachment or another, but it remained unpopular as Sega and Nintendo continued to outperform it in gaming markets.</p>
<p>PCWorld, GamePro, and GameTrailers all ranked the Philips CD-i as the fourth worst console of all time. It was in this judgment that the benighted little high-dollar console finally found its consistency. While it had been flagging since 1993, and Philips planned a discontinuation in 1996, the CD-i persisted limply until 1998, when it was finally given a shot in the head and laid to rest. Philips remains a strong contender in the consumer electronics market, but it has never ventured into gaming or multimedia again. While the idea behind the CD-i was ambitious and even admirable, the execution once again fouled the whole deal. Lesson learned: if you&#8217;re going to pitch a console for $700, it had better be something world-shattering. It also better have a good game library and a controller that doesn&#8217;t look like a soup spoon.</p>
<div style="width: 666px" class="wp-caption alignnone"><img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/543c80bde4b046a73f73fbf9/572d0048f85082ddc78bbd80/1462567033100//img.jpg" alt="I can't get over it. Here we see that the tiny buttons are labeled, leaving you to guess wildly at the purpose of the big ones. We also see the word "interactive." Thanks for the clue, because this doesn't look like it's used to interact with anything."/><p class="wp-caption-text">I can&#8217;t get over it. Here we see that the tiny buttons are labeled, leaving you to guess wildly at the purpose of the big ones. We also see the word &#8220;interactive.&#8221; Thanks for the clue, because this doesn&#8217;t look like it&#8217;s used to interact with anything.</p></div>
<p>Thank you for joining me again in the Graveyard. There&#8217;ll be more to come; we&#8217;ve just recently cleared some space for a new set of digital catacombs. I&#8217;ll see you then, creeps.</p>
]]></content:encoded>
					
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		<item>
		<title>The Elder Scrolls: Arena (Bethesda Softworks, 1994)</title>
		<link>https://newretrowave.com/2016/04/05/the-elder-scrolls-arena-bethesda-softworks-1994/</link>
					<comments>https://newretrowave.com/2016/04/05/the-elder-scrolls-arena-bethesda-softworks-1994/#respond</comments>
		
		<dc:creator><![CDATA[bryan.eddy@newretrowave.com]]></dc:creator>
		<pubDate>Tue, 05 Apr 2016 02:50:19 +0000</pubDate>
				<category><![CDATA[Uncategorised]]></category>
		<category><![CDATA[1994]]></category>
		<category><![CDATA[arena]]></category>
		<category><![CDATA[bethesda softworks]]></category>
		<category><![CDATA[CD ROM]]></category>
		<category><![CDATA[DOS]]></category>
		<category><![CDATA[elder scrolls]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[morrowind]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[skyrim]]></category>
		<category><![CDATA[video game]]></category>
		<guid isPermaLink="false">http://new-retro-wave.com/2016/04/06/201645the-elder-scrolls-arena-bethesda-softworks-1994/</guid>

					<description><![CDATA[For the past couple of years, all I hear about from my friends is how great Skyrim is. I mean, they&#8217;re right. It&#8217;s a graphical and gameplay masterpiece. It outshines the previous two installments in the Elder Scrolls series, and even screenshots of it are [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/543c80bde4b046a73f73fbf9/5704831122482ed593d26357/1459913498611//img.png" alt=""/></p>
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<p>For the past couple of years, all I hear about from my friends is how great <em>Skyrim</em> is.</p>
<p>I mean, they&#8217;re right. It&#8217;s a graphical and gameplay masterpiece. It outshines the previous two installments in the <em>Elder Scrolls</em> series, and even screenshots of it are breathtaking. It inspired me to buy <em>Morrowind</em> again recently, off of Steam, and play it through from the start. I was glad I did; It seems that Bethesda&#8217;s <em>Elder Scrolls</em> saga is consistently incredible.</p>
<p>But did you ever play the first one?</p>
<div style="width: 330px" class="wp-caption alignnone"><img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/543c80bde4b046a73f73fbf9/57048409a3360c62ede1b9f1/1459913749288//img.png" alt="A modest beginning for what would become one of fantasy video gaming's iconic franchises."/><p class="wp-caption-text">A modest beginning for what would become one of fantasy video gaming&#8217;s iconic franchises.</p></div>
<p>In 1994, 3D and first-person were really hitting their stride. These concepts were being applied with a wide brush, and all kinds of games were being developed to exploit the new jump in technology. It only stood to reason that someone would develop an RPG using the scope popularized by games like <em>Doom</em> and <em>Quake</em>; First-person 3D worlds simply begged for exploration. Bethesda Softworks, then a small company in Maryland, decided to tackle the task. Though they&#8217;d been around since 1986, Bethesda&#8217;s biggest notoriety up until then had been developing the first physics based sports simulator, <em>Gridiron</em>, for the Atari ST. They had also made DOS and NES games based on the first <em>Terminator</em> film, and the DOS version contained some 3D elements.</p>
<div style="width: 650px" class="wp-caption alignnone"><img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/543c80bde4b046a73f73fbf9/570483324d088e77700304e1/1459913562891//img.jpg" alt="Some kickin' box art, in the glorious tradition of classic fantasy. Babes, wizards, knights... you knew you were in for a fantasy epic when you grabbed this off the shelf."/><p class="wp-caption-text">Some kickin&#8217; box art, in the glorious tradition of classic fantasy. Babes, wizards, knights&#8230; you knew you were in for a fantasy epic when you grabbed this off the shelf.</p></div>
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<p><em>Elder Scrolls: Arena</em> is an oft-overshadowed ground breaker in terms of both first-person RPGs and the “open world” concept. The player creates a customized character using the now-familiar races and classes, and can pursue the game&#8217;s main plot while also doing side quests. There is also the (then) novel option of just poking around the land of Tamriel and seeing what turns up. But first&#8230; you must make it out of the initial dungeon.</p>
<div class="image-gallery-wrapper">
<p>   <img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/543c80bde4b046a73f73fbf9/570483b79f72667d627d9095/1459913659932/12542_500.png" /></p>
<p>   <img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/543c80bde4b046a73f73fbf9/570483b7f699bbb46bee182e/1459913657344/533964-the-elder-scrolls-arena-dos-screenshot-chatting-with-the-queen.png" /></p>
<p>   <img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/543c80bde4b046a73f73fbf9/570483b8f699bbb46bee1832/1459913657178/gfs_53892_2_9.jpg" /></p>
<p>   <img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/543c80bde4b046a73f73fbf9/570483b89f72667d627d9098/1459913658300/skeleton.png" /></p>
</div>
<h2>Hunting MacGuffins, hobnobbing with royalty, battling wizards and skeletons&#8230; welcome to Tamriel.</h2>
<p><em>Arena</em>&#8216;s plot involves the betrayal of the Emperor by his battlemage Jagar Tharn. Tharn imprisons the Emperor in a pocket dimension, and uses magic to assume his form. Tharn also kills his apprentice, Ria Silmane, because he knows she cannot be corrupted. Silmane sends her spirit to you as you languish in the dungeons beneath the Imperial City, and sets you free by helping you find a key to open your cell. You find a smattering of helpful equipment and progress through what seems to be a set of sewers, slaying rats and goblins as you seek the exit. You then emerge (if you are lucky) in a random part of the Empire&#8230; and the story begins. The objective is to assemble the parts of a magic staff that can be used against Jagar Tharn, and confront him in the Imperial City once you have become powerful enough to stop him. There are many other quests you must undertake in the meantime: rescuing people, delving into ancient ruins, and other typical (but exciting) fantasy adventures.</p>
<p><em>Arena</em> presents you with literally the entire Empire, and you can visit each province. While the graphics are understandably limited, it is a vast game for its time. A great deal of information is packed into one game world, and while the taverns and shops all look the same, everything is worth exploring and there are tons of unique locales dotting the world of Tamriel.</p>
<div style="width: 651px" class="wp-caption alignnone"><img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/543c80bde4b046a73f73fbf9/570484527c65e41309407652/1459913825307//img.jpg" alt="All this could be yours... well, not really, but you do get to explore it all."/><p class="wp-caption-text">All this could be yours&#8230; well, not really, but you do get to explore it all.</p></div>
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<p>And they are full of monsters. Orcs, skeletons, monstrous hounds, minotaurs&#8230; there are even vampires and undead wizards (called liches) running around in some of these forsaken places you&#8217;ll discover. And of course, you&#8217;ll occasionally run into rival adventurers and agents of Jagar Tharn. Tharn himself will occasionally <a target="_blank" href="https://www.youtube.com/watch?v=r84Bc78USnk"><strong>harrow you in your dreams</strong></a>, once he knows you&#8217;re assembling the magic staff.</p>
<div style="width: 650px" class="wp-caption alignnone"><img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/543c80bde4b046a73f73fbf9/5704855f20c647241f7956f6/1459914123693//img.jpg" alt="You can also steal things from people and generally be an asshole, if that's what you're into. That's kind of what I'm into."/><p class="wp-caption-text">You can also steal things from people and generally be an asshole, if that&#8217;s what you&#8217;re into. That&#8217;s kind of what I&#8217;m into.</p></div>
<p>Almost all of the well-known class choices are available for you during character creation, and while the Argonians and Khajit look far more human than you may be used to, the only race missing is Imperial. You can go for stealth, magic, brawn, or a combination thereof. I had the most success as a melee bruiser, but it&#8217;s fun to throw around magic fireballs and float in midair too. It also helps to be able to pick locks. Finding good loot is half the fun when poking through the places your quest will take you; gold can only buy so much, and everyone knows the best toys are lying undisturbed for centuries in the ruins.</p>
<div style="width: 1290px" class="wp-caption alignnone"><img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/543c80bde4b046a73f73fbf9/570484abf699bbb46bee1e7a/1459913911583//img.jpg" alt="Blue means it's probably magical. Sometimes it behooves you to mismatch armor, or wield a sword that looks like it's made from uranium. Just do it. Heroism is never easy."/><p class="wp-caption-text">Blue means it&#8217;s probably magical. Sometimes it behooves you to mismatch armor, or wield a sword that looks like it&#8217;s made from uranium. Just do it. Heroism is never easy.</p></div>
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<p>The game&#8217;s soundtrack, while a far cry from its sequels&#8217; scores, is still rich and appropriate. It is a little repetitive, but one hardly notices. The graphics are perhaps more grainy and pixelated than something like <em>Doom</em>; with so much to pack into a game world (and a disc), the detail had to be a point of compromise. Nonetheless, you&#8217;ll find that the textures and sprites are adequate. The only other point to pick at is that Tamriel, in its first incarnation, is quite a flat realm. No inclines, hills, or soft curves exist. Again, one must remember that this is the grandpappy of what became a legendary set of games. Some gentleness must be shown in judging what really is a stellar release for 1994. Besides, the cinematic cut scenes are obscenely cool. <a target="_blank" href="https://youtu.be/NmNlJeYoDxg?t=35s"><strong>Especially the ending.</strong></a></p>
<p>   <center><iframe width="560" height="315" src="https://www.youtube.com/embed/videoseries?list=PL27B77D2AA87AB856" frameborder="0" allowfullscreen></iframe></p>
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<p>I give <em>Elder Scrolls: Arena</em> <strong>8 out of 10</strong>. I do so through the gilded lens of hindsight, and to acknowledge that its genetics are very much alive in games like Skyrim. I spent many an hour plugging away at the Quest to assemble the Staff of Chaos, and while I never finished that mighty undertaking, it was worth all the time invested. As a man who adores the fantasy genre, it has always stood out in my mind as a game all too easily forgotten. Especially since it spawned such incredible sequels and helped jump start a now monolithic company!</p>
<div style="width: 330px" class="wp-caption alignnone"><img decoding="async" src="http://static1.squarespace.com/static/5411df7ee4b01dce1367679d/543c80bde4b046a73f73fbf9/5704860862cd94415439aed0/1459914256248//img.gif" alt="And thankfully, there were many more. Thanks for reading, RetroWizards!"/><p class="wp-caption-text">And thankfully, there were many more. Thanks for reading, RetroWizards!</p></div>
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	<span class="summary-metadata-item summary-metadata-item--cats"><a href="/graphic-novel-reviews/?category=comic+reviews">comic reviews</a></span></p>
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	<span class="summary-metadata-item summary-metadata-item--tags"><a href="/graphic-novel-reviews/?tag=Comic+books">Comic books</a>, <a href="/graphic-novel-reviews/?tag=comic+reviews">comic reviews</a>, <a href="/graphic-novel-reviews/?tag=big+trouble+in+little+china">big trouble in little china</a>, <a href="/graphic-novel-reviews/?tag=hellraiser">hellraiser</a>, <a href="/graphic-novel-reviews/?tag=bill+%26+ted">bill &#038; ted</a>, <a href="/graphic-novel-reviews/?tag=dark+crystal">dark crystal</a></span></p>
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	<span class="summary-metadata-item summary-metadata-item--author"><a href="/graphic-novel-reviews/?author=552360a2e4b041667bbfa311#show-archive">Joey Edsall</a></span></p>
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	<span class="summary-metadata-item summary-metadata-item--tags"><a href="/graphic-novel-reviews/?tag=Comic+books">Comic books</a>, <a href="/graphic-novel-reviews/?tag=comic+reviews">comic reviews</a>, <a href="/graphic-novel-reviews/?tag=big+trouble+in+little+china">big trouble in little china</a>, <a href="/graphic-novel-reviews/?tag=hellraiser">hellraiser</a>, <a href="/graphic-novel-reviews/?tag=bill+%26+ted">bill &#038; ted</a>, <a href="/graphic-novel-reviews/?tag=dark+crystal">dark crystal</a></span></p>
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	<span class="summary-metadata-item summary-metadata-item--author"><a href="/graphic-novel-reviews/?author=552360a2e4b041667bbfa311#show-archive">Joey Edsall</a></span></p>
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	<span class="summary-metadata-item summary-metadata-item--tags"><a href="/graphic-novel-reviews/?tag=Comic+books">Comic books</a>, <a href="/graphic-novel-reviews/?tag=comic+reviews">comic reviews</a>, <a href="/graphic-novel-reviews/?tag=big+trouble+in+little+china">big trouble in little china</a>, <a href="/graphic-novel-reviews/?tag=hellraiser">hellraiser</a>, <a href="/graphic-novel-reviews/?tag=bill+%26+ted">bill &#038; ted</a>, <a href="/graphic-novel-reviews/?tag=dark+crystal">dark crystal</a></span></p>
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	<span class="summary-metadata-item summary-metadata-item--author"><a href="/graphic-novel-reviews/?author=552360a2e4b041667bbfa311#show-archive">Joey Edsall</a></span></p>
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	<span class="summary-metadata-item summary-metadata-item--tags"><a href="/graphic-novel-reviews/?tag=Comic+books">Comic books</a>, <a href="/graphic-novel-reviews/?tag=comic+reviews">comic reviews</a>, <a href="/graphic-novel-reviews/?tag=big+trouble+in+little+china">big trouble in little china</a>, <a href="/graphic-novel-reviews/?tag=hellraiser">hellraiser</a>, <a href="/graphic-novel-reviews/?tag=bill+%26+ted">bill &#038; ted</a>, <a href="/graphic-novel-reviews/?tag=dark+crystal">dark crystal</a></span></p>
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	<span class="summary-metadata-item summary-metadata-item--author"><a href="/graphic-novel-reviews/?author=552360a2e4b041667bbfa311#show-archive">Joey Edsall</a></span></p>
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	<span class="summary-metadata-item summary-metadata-item--tags"><a href="/graphic-novel-reviews/?tag=batman">batman</a>, <a href="/graphic-novel-reviews/?tag=year+one">year one</a>, <a href="/graphic-novel-reviews/?tag=frank+miller">frank miller</a>, <a href="/graphic-novel-reviews/?tag=batman+year+one">batman year one</a>, <a href="/graphic-novel-reviews/?tag=batman%3A+year+one">batman: year one</a>, <a href="/graphic-novel-reviews/?tag=gotham+city">gotham city</a>, <a href="/graphic-novel-reviews/?tag=james+gordon">james gordon</a>, <a href="/graphic-novel-reviews/?tag=80%27s+comics">80&#8217;s comics</a>, <a href="/graphic-novel-reviews/?tag=retro+comics">retro comics</a></span></p>
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<p>It is worth sharing that Bethesda made <em>TES: ARENA</em> public domain and free to download. You can get it from <strong><a target="_blank" href="http://www.elderscrolls.com/arena/">their site here.</a></strong> You may also need <strong><a target="_blank" href="http://www.dosbox.com/download.php?main=1">DOSBox</a></strong> to play it on most modern PC setups. Enjoy!</p>
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